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DarkBASIC Professional |  | From: Enteractive Inc. Category: Software
List Price: $99.99 Buy New: $85.16 as of 11/27/2009 02:15 CST details You Save: $14.83 (15%)
New (5) Used (4) from $49.98
Seller: Green_Valley_Place Rating: 16 reviews Sales Rank: 2824
Format: CD-ROM Platforms: Windows 2000, Windows 98, Windows Me, Windows XP Media: CD-ROM Number Of Items: 1 Batteries Included: No Operating System: Windows 98 Shipping Weight (lbs): 0.8 Dimensions (in): 9.7 x 8 x 2.1 Legal Disclaimer: Warranty does not cover misuse of product.
MPN: 18888 UPC: 708828188886 EAN: 0708828188886 ASIN: B0000C7FOD
Release Date: September 15, 2003 Availability: Usually ships in 1-2 business days
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| Features:
| • | Powerful language for creating games | | • | Ideal for both beginners and more experienced programmers | | • | Create 2-D and 3-D effects | | • | Make games using Quake 3 levels | | • | Powerful, flexible, and easy to use |
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| Editorial Reviews:
Product Description Introducing DarkBasic Pro a powerful yet easy to learn programming language for creating games. PC Plus calls DarkBasic Pro "Specifically suited to both new programmers and veterans alike." DarkBasic Pro lets you create ANY type of game with almost any kind of 2D/3D effect and even lets you make games using Quake3 levels. It's that powerful flexible and easy to use. Binary Space Partitioning for fast screen draws Pixel&Vertex shaders for more realistic look Bone based animation support for smooth character movement 2 environment mapping techniques for realistic reflections Multitexturing for more varied and exciting game scenes Light mapping for creating atmospheric shadows Professional Editor (IDE) with Windows XP style controls for quicker programming Particle system that lets you create sparks explosions water or snow Multiple player support for LAN and internet game creation And much much more!System Requirements: IBM PC or 100% compatible computer Intel Pentium II300 or higher processor Windows 95/98/Me/2000/XP 64 MB RAM 450 MB hard disk space 4x CD-ROM drive or higher Direct3D compatible graphics card (with 8 MB or above) DirectX compatible sound card Keyboard DirectX 7.0aFormat: WIN 9598ME2000XP Genre: PRODUCTIVITY UPC: 708828188886 Manufacturer No: 18888
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| Customer Reviews:
Showing reviews 1-5 of 16
Excellent Path to Game Creation October 14, 2009 Russell B. Davis (Oklahoma City, OK United States) It looks like its been a while since anyone wrote a review, so I thought I'd add one that's current.
Microsoft IMHO, is leading programmers down the wrong path. Since Bill Gates left the company, I'm not sure who is steering the ship, but the .NET world is the wrong direction for anyone serious about game development. Dark Basic Professional is based upon the procedural BASIC language (like QuickBASIC) of years past. DBPro is NOT based upon OOP (object oriented programming) methodology. And I am certainly glad about that. OOP is slow, overly complex and an enormous drain on even moderate PC hardware. So if you are looking for the next great OOP compiler, you'll need to look elsewhere. But, if you want a language that specifically targets the game industry, providing you with hundreds of commands to unlock powerful game design capability, then DBPro is the perfect choice. I have been a Visual Basic programming since 1991. But since Microsoft trashed that technology in favor of their bloatware called Visual Studio.NET, I have been forced to learn a new language. Since my goals are game design, then DBPro is the one for me! As a result, I am developing the next great ATC simulation complete with 3d models, camera control, weather systems, audio. All of which is accomplished in a very short period of time. GET'ers and SET'ers are not needed, nor desired. If you want to write a professional game, and do it quickly, DBPro is the way to go! But granted, some level of programming expertise is expected. I wouldn't recommend it to a person who wishes to LEARN how to program. Take a class for that. DBPro provides you with the tools to design and build a working game. It will not teach you the difference between a variable and a constant. I absolutely love the product. I'm banking my next career move on it.
Incredibly Easy and Powerful August 11, 2009 Shin Takahashi (NY) Let me first say that the user forums of The Game Creators for Dark Basic Professional are a tremendous resource. Any question you have about how to program using the language has already been answered there, or can be answered, and the people are friendly and willing to collaborate and help. Everyone who buys this should go there, and benefit, you will get one hundred times the value out of it.
When I found out there was a powerful variant of the simple BASIC programming language I had learned as a child, I jumped at it, always having been annoyed by the complexities behind simple tasks in C++ and other languages.
And I found what I was looking for. Graphics, sound, video, a few commands, and there it was.
For a time, the editor was rather clunky, but a fine replacement for it is finally available for download online, in fact there is now more than one option. The Game Creators are very diligent about bug crushing as well, very professional. They stay very up to date with the latest DirectX.
The language is not perfect, there're limitations here and there as with every language, but the user base has coded a vast amount of public domain libraries code and extensions to remove a great many of them.
I've written many programs using this language and have been very happy with it.
If after a long day you don't want to have to wrap your mind around C++, and spend an age coding a simple program, you will be pleasantly surprised by Dark Basic Pro. I think anyone with even an ounce of programming talent can write decent programs with it. All you need is content and ideas, the programming power is there for you.
Words cannot describe how awful this software is. May 27, 2008 Laura Gebert 3 out of 4 found this review helpful
Slow.
Innefficient.
Weak.
Lame.
Just a few of the words I can use to describe the completely evil, horrible software people call darkBASIC Professional.
I am going to describe how awful this stuff is. The main problem is really the incredibly slow, innefficient code that is encumbered by the BASIC language. The included tutorials are so cryptic that it would take someone who already knows how to program (me) to understand it. Not only does it delude people into thinking that they know how to program graphics when they really can't, but it also skips over the "hard parts" of programming, thus making it impossible to use pointers.
It also makes implementing graphics considerably harder. With Microsoft Visual Studio 2008 Express Edition(free), you can import you're graphics fairly easily using the included directX tools, or simply code it out yourself.
This software makes it impossible to do the latter. Its irritating, frustrating debugger doesn't catch any of the bugs for you, like a good c++ compiler (CodeBlocks...Free) will.
I hate this software, get a free compiler, and man up to learn C++
Junk October 28, 2006 Eric G. Wilkinson (Eugene, OR United States) 6 out of 11 found this review helpful
I bought this, installed it, patched it, and then started going through the rather incomplete and disorganized documentation. The examples I played around with all worked fine. I started writing my own program, a simple math game with basic sprites and speech. I wrote a simple speech and graphics routine, which mostly worked. I wanted to try to figure out why one of my functions was going into an infinite loop and so I started the Debug mode, so I could watch what the variables were doing (very simple, basic, and common programming practice). Blat - debug mode crashes. Debug mode works on much simpler programs and for the few examples I tried out, but on my 200 line routine it generates exceptions. After the crash, I opened my project and found that everything I had written in my source had been reverted to an old version. I know for a fact that it was saved many times since then, but for some reason it decided to recall an old version for loading, as if all my Saves after an arbitrary point never happened. If I can't run debug mode on my programs or save my sources, then what's the point of this software? Complete and total buggy garbage.
You need other resources August 5, 2006 John P. M. Redant (Charleston, SC USA) 5 out of 8 found this review helpful
DarkBasic Professional has a nicely written manual and is pretty powerful. If you're looking to make a Quake-like game, you may be dissappointed to find that it does not have a graphics editor or a map editor. Those you are going to have to purchase (or download) separately. It would be nice if there was an OpenSource graphics suite available.
Showing reviews 1-5 of 16
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