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Spore | 
| From: Electronic Arts Category: Video Games
List Price: $39.99 Buy Used: $19.99 as of 11/27/2009 16:08 CST details You Save: $20.00 (50%)
New (39) Used (29) Collectible (4) from $19.99
Seller: jrussel2009 Rating: 3296 reviews Sales Rank: 639
Format: DVD-ROM Platforms: Windows Vista, Mac, Windows XP Genre: artificial_life_simulation_games ESRB: Everyone 10+ Media: DVD-ROM Edition: Standard Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Operating System: Windows 2000 Shipping Weight (lbs): 0.4 Dimensions (in): 7.5 x 5.5 x 0.5
MPN: 15352 Model: 15352 UPC: 014633153521 EAN: 0014633153521 ASIN: B000FKBCX4
Release Date: September 7, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | Epic journey from the origin and evolution of life through the development of civilization and technology and outer space exploration | | • | Play any way you choose in the five evolutionary phases of Spore: Cell, Creature, Tribe, Civilization, and Space | | • | Grow, evolve, interact with and battle other cultures, and conquer the planet | | • | Visit literally millions of planets full of other player's creations | | • | Single-player game provides unlimited worlds to explore and play |
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| Editorial Reviews:
Product Description From the creators of The Sims comes Spore, where you evolve a single-celled organism into a galactic god whose personality and abilities are completely up to you. Then interact with other players' creatures-including ones made by celebrities! EA Games. PC/MAC, NDS.
Amazon.com Create universal wonder in Spore, an exciting new simulation game that lets you develop your own personal universe. Work your way through five evolutionary phases, including Cell, Creature, Tribe, Civilization and Space, that offer unique challenges, thrills and goals. For example, you can start in Cell and nurture one species from a simple aquatic organism all the way until it becomes a sentient life form. Or you can jump right in and begin building tribes and civilizations on multiple planets. What you do with your universe is totally up to you.
The powerful creation tools of Spore are easy to use, allowing you to effortlessly design every aspect of your universe. Creatures, vehicles, building and even starships are all within your grasp. While Spore is a single-player game, your creations and other players' creations are automatically shared between your galaxy and theirs, offering a nearly limitless number of worlds to visit and enjoy. You can also go online to view the incredible things other players have made and can even pull those items into your universe. Spore gives you the chance to make worlds and beings that evolve, grow and delight you every step of the way.   SPORE CREATURE CREATOR Finally all that hard work creating the perfect being can be put to good use. Import creatures that you created with the Spore Creature Creator and watch them live, breath and thrive in the full version of Spore. TAKE YOUR SPORE ONLINE While Spore is a single player game, your creations and other players’ creations are automatically shared between your galaxy and theirs, providing a limitless number of worlds to explore and play within. Internet Connection Required. Minimum System Requirements This game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac) - PC Minimum - Windows XP/Vista
- 2.0 GHz P4 processor or equivalent
- 512 MB RAM/768 MB RAM
- 128 MB Video Card with support for Pixel Shader 2.0
- The latest version of DirectX 9.0c
- Microsoft Windows XP Service Pack 1
- At least 4 GB of hard drive space, with at least 1 GB additional space for creations
- Mac Minimum - Mac OS X 10.5.3 Leopard or higher
- Intel Core Duo Processor
- 1024 MB RAM
- ATI X1600 or NVIDIA 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
- At least 4 GB of hard drive space, with at least 1 GB additional space for creations
- This game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac), or the GMA 950 class of integrated video cards
- For computers using built-in graphics chipsets under Windows, the game requires at least:
- Intel Integrated Chipset, 945GM or above
- 2.6 GHz Pentium D CPU, or 1.8 GHz Core 2 Duo, or equivalent
- 768 MB RAM
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| Customer Reviews:
Showing reviews 1-5 of 3296
Hard to load, but my 11 yo nephew liked it November 25, 2009 Potpie55 (Everett, WA. 98204) Ok, so I have not played this game as I bought it for my nephew and this seems to be the target audience. My nephew has played this allot since I bought it for him. The concept seems fun as you walk a creature through evolutionary steps. He is always laughing and showing off his creations. If my rating was based strictly on how much fun he is having with it I would give it a 5 star.
However, since I bought it for him, I was the one that had to load it, and that was not fun. I am not a computer programmer, but I can usually load a new piece of software on a PC. This took my sister and I an hour to get it to load. We had to go to youtube to figure out how to load it. That is why I gave it a 3 star. So other than the loading issue, I got a good price on Amazon and it shipped in plenty of time for his birthday. So if you are buying this for a kid I would recommend it.
Meh not worth it, save your cash. November 23, 2009 Mercenary84 1 out of 1 found this review helpful
I remember hearing the hype about this game and even wanted to get it once it dropped down in price. Then Yahtzee, of Zero Punctuation fame, did a review of it. That pretty much dampered down any residual excitement. Dont get me wrong I still wanted to play it but wasnt sure that I wouldn't get buyer's remorse. The Cell stage wasnt actually too bad if you can get over the serious Computer cheating. Seriously? A creature surrounded with spikes?! How am I supposed to get that part that it is carrying? Keep in mind that you, the player, cant do this as you are limited to how many parts you can stick onto your creature. Actually I take that back a little, you can but your creature will have no eyes, mouth, or way of movement.
Then the creature stage. you staple on a few legs, doesnt matter what kind they do the same level of speed and then your creature roams onto land. Of course, in the promo vids you would think that this world would be thriving with roaming creatures for you to befriend or kill. Instead you have this strange world where all the creatures would just hang around their nests with "Epic" or "Rogue" versions of themselves in the world where if you dont immediately try to befriend them will try and kill you. And they will kill you. The Epic versions I speak of are 10-100x the size of the normal brethren. Also pathfinding in the game is a little screwy. Your creature, if you click on the minimap to make him go there, will take the shortest path there. Even if that path is through an impassable mountain. It will keep walking into it until you manually control him to get him around the mountain.
The Tribal stage is laughable you either kill everyone bye selecting your entire village, grabbing some weapons and just zerg rush the victim. Befriending everyone is a little harder but not my much your only change now is that you need to give them a gift, have your entire tribe playing at least 3 different instruments and time your button presses correctly. Presto civilization stage.
Now the Civilization stage wasnt too bad, you design your buildings and vehicles with your fliers and ships. However once you get a few resources coming in, you can A. Build a crap load of military vehicles and gank Victim no. 6746. B. Conquer a military city and start churning out trade vehicles to eventually simply BUY the other city. Or C. Simply convert the other city to your religion. However one caveat is that to get the economic and religious options you have to go with A. Twice. In other to actually get those options you have to conquer the city and hope that it is one of the two. Either that or you have to something other than carnivore. Which would have been nice if the game told you that. But this game for all of its hints and tutorials has a nasty habit of not telling you crap. "What are those little things in my minimap?" The game has no answer other than you can click on the minimap to go there.
Once you killed/bought/converted everyone you finally begin the last stage of the game, Space. Now this is where the game comes into its own finally, the controls are great and designing a space ship is intuitive and fun. The missions are also really straightforward and you can find everything just find.
Which is what I would say if the game was a great big pile of <$&(@&*&(%@!!#%> and fries. Your spaceship will either be a goofy little thing or it will no engines because it is IMPOSSIBLE to place those things on the back facing BACK not UP or DOWN I JUST WANT IT TO FACE BACKWARDS.
The Missions given to you will inevitably tell you to go to this star system A, planet B, and scan/kill/capture creature/plant/artifact C or give said C to D. D being some destination or something Again the nasty habit of this game pops up and doesnt TELL you where this system A is at. Or who D is. I was playing through the space stage and I got a mission saying that I was to pick up 3 ancient artifacts and go drop them to Janthon. Who or what Janthon was, was never explained to me. "Just pick them up and give them to Janthon" the game cried at me.
It was at this point that I rage-quit to the desktop and started up EVE online because EVE was easier to understand and play. And for all of you who know what EVE online is, that is how bad this game is.
AND ONE MORE THING: AUTOSAVE. I thought we perfected this by now, with the majority of users using windows and many of them being younger, who dont know that the pop up ad " YOU ARE INFECTED" is in fact a scam and spyware, this game inevitably will crash. This being a game where simulation is going on while you are doing stuff means your CPU time will get eaten up. So if memory leaks or Windows says FU IMMA CRASH NOW happens, at least your game will be saved sometime before you crashed right?
WRONG. This game has NO AUTOSAVE WHATSOEVER. EVEN THE SIMS HAD AUTOSAVE. You leave your house? SAVE, enter? SAVE!
This game? the only time it asks you to save is if you are quitting your current game. No autosave after stage change, event occurence or even periodically. So that means if the last the time you saved was during the Cell Stage and you went all the way to Space and Ragequit? You. Lose. Everything.
Not to mention the problems with this game and linking to EA. I just bought this game NEW from Best Buy and even though I managed to register it once with my EA account, every time I try to log in it says the install code is invalid and that I do not have correct spore.com privileges to link it. This is a game I PAID MONEY FOR. Why do I have to go through this crappy linking process to get access to the database of user created content?
At time of writing, EA has responded and said that it is linked to my account and basically said they dont know why its not working. Thank you EA tech support.
Tl;Dr. Spore was a game of high expectation that ultimately fell flat when held up to the sunlight. A box of fancily wrapped chocolate only to find that the chocolate inside is some half melted M&M minis, a marshmallow, and the sixth sense that the other brown stuff was not chocolate at all. And a man is standing next to you saying you dont even have permission to even look at 90% the box.
WHO CARES ABOUT DRM! November 20, 2009 1 out of 1 found this review helpful
I bought this game a month after it came out. I read the review talking about some sort of DRM thingy. Well I learned that DRM just keeps you from installing it more than 3 times. Just install spore onto a laptop with vista or install spore on a mac notebook and then bring the laptop to your friends house. But get a mouse because it is easier to move the camera. The goal of the game is to evolve from a cell to into the space stage Let's get to the point. Here are the Pros and Cons
Pros
360 view with just holding the right and left mouse button
great graphics
complete control of your creature
large varity of parts for your creatures
desision to kill or befriend creatures
in the civilization stage you can make your own vehicles
large amount of weapons and other tools to use in space stage
easy controls
awesome superweapons in civilization stage
Cons
no game over
not a lot of different weapons in civilization
have to evolve to land
I would recommend this game for 5-12 years olds. For 12 years old it might be too easy but for 5 year olds a little challenging and frustrating. This game is a best buy. [...]! I hope you will buy this great game
Tedious and difficult to advance. November 18, 2009 redcat72 (Laurel, MD) 1 out of 1 found this review helpful
Let me start off by saying I was really excited for this game. The concept is interesting, but it doesn't really fulfill itself. I did enjoy the additional functionality of the creature creator. But it still felt a bit too limiting because of the points each item possessed. Therefore you could not be truly creative. I had the Prima game guide and tried to follow that. Although it felt more like I HAD to get to the next level rather than play a certain one for a while. It appeared there was really no point to stay at a certain level anyway. Then when I tried to advance to the Space level, I could never do it even with the help of the guide. It was just too much of a pain in butt. If it's frustrating and difficult to reach the next level, then why continue playing? Therefore I stopped after only a couple weeks. There was nowhere else for me to go, and it really felt tedious after a while. I certainly wasn't inspired to start all the way at the beginning again either. I think that not having actual people, like in Sims, that you don't really feel like you care about your creatures or what happens to them. Disappointing.
Outstanding playability and age range enjoyment November 15, 2009 MHz (DC Metro Area) 2 out of 2 found this review helpful
I have had this game for over a year. It came with my computer, so I have a CD for it. I was browsing around amazon looking for the next SPORE game for my family when I saw the very low rating for this game. Truly, I'm shocked. This game is AWESOME! It's addictive, engaging, and you can play it over and over again.
In our family, it has HUGE playability. My younger children can't play the game (I don't think the graphics of the creatures fighting one another is appropriate), but I let them go into the creator mode. They all LOVE the creature creator and the ability to build all the buildings and vehicles. It's like a futuristic crayon-and-paper activity for them as they build creatures, alter limbs, color, name and experiment with the movements of all of their creations.
The older kids have enjoyed playing the game end-to-end and I've enjoyed watching them experience the consequences of their choices... only to go back and start a new game to try a different approach. My son started out enjoying fighting all of the other creatures until he figured out it made it a LOT harder for him to advance... and that it was a good idea to make some friends along the way. My daughter, meanwhile, befriended everyone along the way from the start and refuses to fight anything. That doesn't work very well if you're a carnivore because at some point you'll starve.
I also love the game and find myself up late at night trying to earn one more badge or find one more purple spice planet to take over. It's fun and there are layers of creativity built in every level. I'm enjoying the planet sculpting in the Space stage now. Like I said, we've had the game for a year and I would say it is THE most played with (and occasionally fought over) game in the house.
Having said all that, I do have a very powerful computer, and I think that makes a difference. I've played other EA simulation games on lesser machines and it can be excruciating and frustrating. If you have the right machine, this game truly is a fun family game.
Showing reviews 1-5 of 3296
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